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  #1  
Old 02-16-2011, 07:38 PM
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Default Convert Avatar to 60fps

It looks very promising.
Convert videos to 60fps (Updated 10 Feb 2011)
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  #2  
Old 02-16-2011, 11:28 PM
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Well there are a few 3D bluray versions of Avatar floating around for those few Panasonic customers. And technically the frame rate is better on 3D blurays...
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Old 02-17-2011, 12:21 AM
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I saw Avatar in 60 FPS on a TV in a Sony store. I didn't look as bad as I assumed it would be but I still prefer 24 FPS for some strange reason, personal preference I guess. I wonder if there's much of a difference between converting and filming in 60 FPS.
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Old 02-17-2011, 12:47 AM
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Quote:
Originally Posted by Grif View Post
Well there are a few 3D bluray versions of Avatar floating around for those few Panasonic customers. And technically the frame rate is better on 3D blurays...
No, it's 24fps. There is no such thing as 1080p at anything other than 24fps on Blu-ray. Take it from a video geek. Other framerates are available in interlaced and 720p modes, but Hollywood isn't going to release their blockbusters that way, you can be certain! All 1080p 60fps Blu-ray playback is the result of external conversion by either the player or the TV, not the disc.

...and that's why it looks funny. Honestly, I'm not a fan of these 60fps up-conversions. The movie needs to be shot that way to begin with.

By the way, I also own the 3D Panny Blu-ray of Avatar (see my album!) and have dissected it. And it is most definitely 1080p 24fps!
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Old 02-17-2011, 12:55 AM
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If they're fake frames, I could care less. I want the real thing. Either release it in 60 fps or don't. That's my take.
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Old 02-17-2011, 12:57 AM
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Originally Posted by Woodsprite View Post
If they're fake frames, I could care less. I want the real thing. Either release it in 60 fps or don't. That's my take.
Yep. I hear rumors that Avatar 2 and 3 might be shot in 60fps--an interesting idea. The problem in this scenario is the opposite: Getting the 60fps video to look good on the vast majority of theater projection systems that are designed only for 24fps. You can't just toss out every other frame, so you end up with an odd cadence that looks funny too. I'm a little dubious of this...
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Old 02-17-2011, 01:38 AM
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Well, Avatar was likely rendered at a higher framerate (future proofing, plus the fact that RealD uses a 144fps (72 per eye) source to produce a 24fps 3D image - remember it was rendered at at least 4K resolution and just downscaled for bluray release), so hopefully if Avatar 2 does do for proper framerates what Avatar is doing for 3D, we might get a high quality rerelease of Avatar
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Old 02-17-2011, 02:11 AM
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'scuse me, but what is the differrence?
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  #9  
Old 02-17-2011, 03:12 AM
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Cool, I look forward to seening 60fps, oh padora x not sure if there is a big differance, but likly a clear better pic. maybe, hope someone esle can help better.
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Old 02-17-2011, 05:06 AM
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Flickering movies are bad. Have you ever seen a conventional movie when the screen is completely white? There's a noticeable flicker because the projector displays the film slow enough that the human eye can detect the frame change and the split second of darkness in between. The lower limit of acceptable refresh rate where the average person no longer notices this flickering is 37frames/second. Since 3D must display a different image for each eye, the frame rate for single-stream video is double that, 74fps. 3D blu-ray displays at a combined rate of 48fps iirc, which is simply unacceptable. The flickering is very noticible, causing eye strain or headaches, or both in some people. I personally don't think that the tech is mature enough to be used in an average home yet. I will change my mind when home systems can display 85+ fps per eye at at least 4k. The only reason this isn't possible is that the 1080p craze is stifling innovation, and broadcasters are unwilling to use refresh rates over 30fps because the infrastructure would need to be upgraded.
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Old 02-17-2011, 05:06 AM
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I always feel like I'm watching a spanish soap opera when I'm watching high frame rate television/movies. I know the quality is better, but, damnit, I like the old fashion grain of cinema.
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Old 02-17-2011, 05:17 AM
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I guess it depends on what people are used to. I much prefer high framerates, probably because I'm so used to games.
A low rate like 24fps means that any motion that isn't extremely slow has to use artificial motion blue, or it ends up jumping, which reduces quality, and doesn't look as good as the real effect.
As Sight Unseen said, the 1080p standard is harming quality too - it really isn't that much, despite being over double some previous standards - it is easy to get far better monitors, and most digital cinemas use 2K or better, the effective resolution of a high quality analogue system (such as older IMAX cinemas) is around 4K, with lower quality ones still being better than HD in terms of pure resolution.
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Old 02-17-2011, 06:21 AM
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...'Nuff said.
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  #14  
Old 02-17-2011, 07:32 AM
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Quote:
Originally Posted by Human No More View Post
...most digital cinemas use 2K or better, the effective resolution of a high quality analogue system (such as older IMAX cinemas) is around 4K, with lower quality ones still being better than HD in terms of pure resolution.
HD ain't so bad. "2K", in digital cinema terms, usually means 2048 x 1080 pixels. Better than HD? Hmmm... (Even more of a "Hmmm..." when you factor in what they have to do to accommodate the different aspect ratios of film!) And this is what most digital cinema projection systems use. IMAX/4K, though...

Most of what sucks about "HD" is actually Blu-ray, IMO. It was rushed out. We already have consumer-grade camcorders pumping out 1080p at 60fps with no disc standard to support them. That's lame. Also, Blu-ray's chroma/color resolution is not much more than standard-def, believe it or not (Google "4:2:0" for too much information). Only the luma on Blu-ray is HD. Add to that the nasty color-banding artifacts of low-bandwidth video compression and I think it's clear that HD, as defined, has plenty of room to improve. The question is: Who cares? I do. But I think I'm a small minority. A growing number of people are buying these enormous HD screens and just watching crappy streamed video from Netflix on them.

As for higher 3D frame rates: Yes, one might argue they're higher, but it's all just duplicated left/right frames to maintain persistence of vision. I'll bet (though I certainly wish otherwise!) that Avatar exists in no higher frame rate than 24 fps. They could obviously do whatever they wanted to with the CGI, but the live action shots still need a camera, and shooting in 60 fps would have really been bleeding-edge, not to mention extraordinarily expensive (think of how much disk space each of those frames--with close to no compression!--takes up).

Quote:
Originally Posted by tallbluewanderer View Post
...'Nuff said.
It is tempting to make statements like this, however one quickly forgets just how long we all put up with standard-def. It's amazing how much extra resolution we *perceive* just because we're looking at video and not a still image!
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Last edited by Aaron; 02-17-2011 at 07:34 AM.
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  #15  
Old 02-17-2011, 02:50 PM
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Quote:
Originally Posted by Sight Unseen View Post
Flickering movies are bad. Have you ever seen a conventional movie when the screen is completely white? There's a noticeable flicker because the projector displays the film slow enough that the human eye can detect the frame change and the split second of darkness in between. The lower limit of acceptable refresh rate where the average person no longer notices this flickering is 37frames/second. Since 3D must display a different image for each eye, the frame rate for single-stream video is double that, 74fps. 3D blu-ray displays at a combined rate of 48fps iirc, which is simply unacceptable. The flickering is very noticible, causing eye strain or headaches, or both in some people. I personally don't think that the tech is mature enough to be used in an average home yet. I will change my mind when home systems can display 85+ fps per eye at at least 4k. The only reason this isn't possible is that the 1080p craze is stifling innovation, and broadcasters are unwilling to use refresh rates over 30fps because the infrastructure would need to be upgraded.
I dont agree, I have 3d tv set at home and in avatar i can't see any flickering at all. it works in diffident way. Source is 24 frames per s but tv adds frames to match 120 hz or 240 like samsung stuff with motion plus algorithm , btw to eliminate that flickering effect and crosstalk modern 3d tv inserts totally black frames to refresh pixels faster then active glasses.

Most high end 3d tv's can atm display more then 60 + frames of bd material and with hdmi 1.4a you have infrastructure to support it

Last edited by Tymian; 02-17-2011 at 02:59 PM.
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