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The game isn't canon at all (being developed mainly without input) and should stay that way.
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Imagine... the game-play and depth of Assassins Creed II with an Avatar story... Ubisoft... How could you let them push your deadline up that far? Also, only way I'd want game character in the movie if that bedyamo guy fell off a very, very high place. Into a very, very low place. With spikes. |
I really hope any future game has nothing at all to do with Ubisoft, they are fascist to the point of making EA look good and I will NEVER buy one of their games again even if they remove all DRM.
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Sure, I also hope for another avatar game.
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The Avatar game is good, but its a game, not movie material
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I'm a huge fan of the Rayman series(except the bogus "rabbids" ones) since I was little, it was a great game, and I think that yes, they were rushed into making Avatar. They really cut it short. I don't exactly believe that Ubisoft is fascist. It's more the folks who assigned Ubisoft to do the job, THEY came it too late, not getting that a video game can take 2-4 years to make. |
Because all Ubisoft's new games require a continuous internet connection to play the game (and you can't play AT ALL if their servers are overloaded, or down, or being DDOS'd, or they disabled them because they want you to play a different game). It's like when EA were liming installs of some of their games - any attempt to take control of a product someone owns away from them should be fought. The irony is that none of these systems stop people from cracking the game, they just stop people who would otherwise buy it from buying it as they don't want to end up paying for a game they may well be unable to play in the future, in which case they have an expensive DVD-shaped coaster.
Either way, the Avatar game itself... it could have been a lot better, and games of films are never good :P , but it wasn't as bad as it could have been I have no problem with mentions of the clans that appeared, but the characters from it should stay out of it, especially with the game's storyline. |
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Piracy has not only resulted in terrible DRM measures, but any and all originality in the industry is dead. This is why we get a repackaged CoD and GoW every year. Because they know those will sell, and they don't have the profit margin to risk anything innovative. I'm really glad I have EVE to keep me entertained, people who depend on new titles (including pirates) to keep themselves entertained are going to be very disappointed in the next few years. |
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If people where actually willing to support the small developers, instead of just downloading the games when they came out, we wouldn't be having this problem. |
Look at indie games then. They come without malware, are often a LOT cheaper, and far more original than any mass market ones. It is specifically BECAUSE companies churn out sequel after sequel after sequel to things like CoD that there is no originality. Ask the majority of people who crack a game with DRM - if it didn't have it, they would have bought it/ Look at Spore, which had some of the worst of its time (since surpassed by ubisoft) - many people even bought the game, then installed a cracked version to avoid getting malware on their PCs and avoid using up their limited installs
I always buy a game in order to support the company for creating an actual good game as opposed to yet another boring CoD army recruitment simulator that they created to squeeze more money form the same tired old franchise without the effort of creating something new. |
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