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Good to know if it improves it then ;)
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haha yeah its not a big difference but its one of the small things that bothered me i guess :P
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i dont see any changes :P But a picture is always welcome :awesome:
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bump...
This thread has been really quite the last month :( any updates? :awesome: |
I seem to have missed the newest pictures. Anyone think Neytiri's eyes are a little big? :( Sorry I know, I'm always the one to complain :P
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thx for keeping interested!
Yeah its been rather quiet from my side here. Thats mostly because ive been busy with the technical part of Jake's model, not really needed to show here. His skeleton and animation controls are done and i'm experimenting adding muscles to his setup for a more realistic deformation of his skin, so that you'll see the more important muscles flex a little. Progress is slow on that but i'm learning new stuff! I skipped that part on Neytiri's model because its less important/visible on her body. However if it works well it can add some subtle motion to her body and then ill add it here aswell. On top of that ive also been without my work pc, things became unstable. But i have a new pc now, 4gb ddr2 versus 16gb ddr3 OCéd makes a big difference! Only havent upgraded my cpu yet, want to see what amd's new 8 core cpu will do first. |
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I dont think her eyes are to big sizewise but in her base pose they are already very open. More control over the movement of eyes might be needed. It is more work tho, both in adding it to her skeleton as during animation so im not sure yet. Now i only have one lineair eyemovement as shown below. Not shown is the movement of the skin when she looks around. Eyes arent round so when one looks around the eyeball moves the skin around the eye a little (thats already in). http://fc08.deviantart.net/fs70/f/20...ox-d4aksmx.jpg When Jake's model is at the same level where Neytiri's model is now i plan to add some new things and fixes. Most important will be more "depth" in her skin (color, bump, etc). Adding a breathing motion to her skin. More control over her eyes and maybe a scalable pupil size to name a few. edit: better control over her tail, sometimes it has a sharp angle (not a round curl) FIXED :P and thx again for keeping interested! |
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Awesome :) Looking forward to updates :awesome: |
I like the eyes :)
They don't look too big, I think it was their being fully open if it was something. |
good to know you're still around, your last report was over a month ago...haven't got lost in the woods have you? :awesome: nice eye pics, want to see more! :)
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no offence! i havent been on in a long time and never seen that 3d thingie but i have to say it
its freaking impressive lol |
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Its alot, well almost only studing atm, two steps forward, one step back. |
While working on Jake i learned some new tricks to get a better skin deformation. Some of that could also be applied on Neytiri.
That solved a few problems and also created some new ones.. But now everything seems to be working again, yay! It was alot more work then i expected it to be but now that its done i'm glad i did it :D http://fc01.deviantart.net/fs71/f/20...ox-d4ffg0r.jpg Since both models are almost done i have to think of the little specific things that are needed in the animation i plan to make. Worked out the story and i'm really happy how it turned out, cant wait to start storyboarding! |
Neytiri 3D WIP
Looks great like always fierox :) can't wait to see how this goes :awesome: also like that picture :awesome:
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