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-   -   CG Jake 3D WIP (https://tree-of-souls.net/showthread.php?t=4245)

Pa'li Makto 10-10-2011 09:20 AM

That is so cool. :) The body looks very fluid and natural in that pose.

Moco Loco 10-10-2011 05:26 PM

LOL it does look like surfing :xD:

tm20 10-11-2011 01:10 AM

looks great. hair movements look really good as well. can we get a short video soon? :D

fierox 10-11-2011 02:51 AM

Haha great suggestions, yes it does look like he's surfing the winds of Pandora on top of an Ikran :D
I actually try to place Jake in the same pose as in my reference pictures.
If i can place him in the same pose the rig is holding up, if not, i see where the weak spots are and fix those.
Anyway, used another pose from my reference pics to see how the rig (and skin) is holding. Sure you recognize this one :)
Could use a few more skin weight tweaks and then its about time to see how things go with Maya muscle added, fingers crossed.

http://fc02.deviantart.net/fs70/f/20...ox-d4cgt4u.jpg

Oh and yes ill make a test video soon when all his muscles are added.
Very soon if Maya muscle cooperates a little!

Pa'li Makto 10-11-2011 02:57 AM

That is very well done! Nice comparison to the movie scene. :) All he needs is a fierce expression, a loincloth and accessories and some warpaint. :)

tm20 10-11-2011 08:39 AM

thats so cool. does this mean we can also expect an animated quaritch and his AMP? :awesome:

prowler 10-11-2011 06:00 PM

Looks awesome :awesome:

misstammie 10-12-2011 03:34 AM

I think it looks amazing ma tsmukan!! I agree that he needs a more fierce face and his hair needs to be a bit longer and not so bluntly cut-off. If you could change those little details....TXANTSAN!! :awesome::shock::D

It is truly gorgeous and I love what you have done so far. JAKE-A-LICIOUS!! :love:

Stanley_9875 10-12-2011 03:36 AM

Quote:

Originally Posted by Pa'li Makto (Post 159670)
...a loincloth...

...
nu

Pa'li Makto 10-12-2011 03:51 AM

:P Oh you.

fierox 10-14-2011 01:22 AM

Hey thx all!
sorry no dont think there will be an AMP suit or anything :P

Also when i'm done with his body facial emotes will be added.
Same for his hair, it just needs a bit more tweaking so that each string of hair moves a little more different from the others, ill get there. Think its already better in the clip below.

Its all been pretty technical lately and now the muscles that will interact with his skin are also added.
Everything needs to be tweaked a little more but i really wanted a animated test clip to get a better impression of the direction its going in and also see if everything is still holding up. Below the test clip.
Keep in mind this is not a render, its how stuff looks in my 3D program itself, so its not as pretty (also his eyes are black here). Also i already spotted some errors in the rig and animation but oh well.. thats the point of it i guess.

So let me know what you think :)






tm20 10-14-2011 01:13 PM

looks great, the hair movements still need some work (they seem to have got stuck) but yeah it's looking good :D

prowler 10-14-2011 05:03 PM

Quote:

Originally Posted by tm20 (Post 160122)
looks great, the hair movements still need some work (they seem to have got stuck) but yeah it's looking good :D

Agree with this :awesome:

fierox 10-15-2011 04:03 AM

Quote:

Originally Posted by tm20 (Post 160122)
looks great, the hair movements still need some work (they seem to have got stuck) but yeah it's looking good :D

Yeah i noticed that too, fix one problem on the hair and receive two new ones.
Oh well, made lots off little changes and thought i might aswell make a rendered version while taking a nap :)
The animation is still pretty bad but it wasnt about that, im pretty happy how things move sofar and well his hair aint perfect yet but atleast its not getting stuck :P






mikkowilson 10-15-2011 08:43 AM

We've gotta get you teamed up with Aaron's MoCap project...


- Mikko


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