I've been trying to enjoy this game, but so far it's just frustrating most of the time.
The story, dialogue and voice acting are awesome as can be expected from Bioware, but when it comes down to game mechanics, that's where this game falls flat. Most of the time fights are either too easy or way too hard. That is either the fights are total and complete clustercuss where one can't properly use aoe spells, or they are too easy when you just chain spam all aoe and crowd control spells into a huge army of monsters so that their numbers become meaningless.
Mages, spells and all things ranged are op, whereas melee is useless most of the time and tanking is only needed in special fights where mobs hit like a freight train. I don't really understand the whole underlying philosophy of this game, because coming from Kotor that was fully awesome, to this, makes me wonder why they didn't just improve upon those mechanics rather than going with the whole WoW party system where you have to have dps, tank and a healer.
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