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People seemed to have been hoping that this would be a game that proved the value of owning a PC over a console. But instead they got a game that they feel cut some corners to level the experience between console and PC.
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This hits the nail on the head.
Consoles distract development effort from making a PC game really good, and introduce artificial limitations where the graphics are substandard, or there are few to no options for control remapping. The number of bad console ports I've seen is infuriating, even in otherwise good games (e.g. Mass Effect 2 is a good game, but its problems, such as the weird controls, are clearly down to making it work on a console). Games CAN work on a console without compromising the PC game, but takes more time and effort. PCs have every advantage over consoles, from orders of magnitude more power to more customisability and resolutions consoles only get a decade later, the only reason we even see console ports of any game is because consoles have mass appeal.
Ah well, all it means in the end is another developer I'm not going to support.