Quote:
Originally Posted by Human No More
Consoles distract development effort from making a PC game really good, and introduce artificial limitations where the graphics are substandard, or there are few to no options for control remapping. The number of bad console ports I've seen is infuriating, even in otherwise good games (e.g. Mass Effect 2 is a good game, but its problems, such as the weird controls, are clearly down to making it work on a console). Games CAN work on a console without compromising the PC game, but takes more time and effort. PCs have every advantage over consoles, from orders of magnitude more power to more customisability and resolutions consoles only get a decade later, the only reason we even see console ports of any game is because consoles have mass appeal.
Ah well, all it means in the end is another developer I'm not going to support.
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Indeed.
Gaming on consoles is like reverting back to the 90s when people still played Doom and Quake with arrow keys before switching over to mouse and wasd. Not to mention the obsolete hardware, even though I'm more interested in gameplay over graphics. It's really annoying when games have been dumbed down in functionality when making them more suitable for consoles.
Quote:
Originally Posted by Isard
Pa'li, consoles and PC's have never been rivals.
Just like Seabuscuit wasn't a rival to a Nascar.
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In a technical sense this is true, but if you sell more horses to people than cars, then people use horses rather than cars if they don't know that there are advantages in having a car over a horse.
Anyhow, silly analogy is silly.