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#1
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The future of videogame graphics will soon reach unlimited potential:
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#2
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Aaaaaaaaannnnd.... I came.
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![]() ![]() ![]() ![]() Misery Forever. |
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#3
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What were the specs of the computer this was created on?
It will be interesting to see how this works for large-scale, dynamic environments like Fallout or Oblivian.
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![]() The Dreamer's Manifesto Mike Malloy, a voice of reason in a world gone mad. "You mustn't be afraid to dream a little bigger, darling." - Inception "Man, I see in fight club the strongest and smartest men who've ever lived. I see all this potential, and I see squandering. God damn it, an entire generation pumping gas, waiting tables; slaves with white collars. Advertising has us chasing cars and clothes, working jobs we hate so we can buy **** we don't need. We're the middle children of history, man. No purpose or place. We have no Great War. No Great Depression. Our Great War's a spiritual war... our Great Depression is our lives. We've all been raised on television to believe that one day we'd all be millionaires, and movie gods, and rock stars. But we won't. And we're slowly learning that fact. And we're very, very pissed off." - Tyler Durden Last edited by Tsyal Makto; 08-05-2011 at 12:34 AM. |
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#4
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It's a scam! : The Word of Notch
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#5
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Actually, Notch printed something of a retraction, it's being hyped, but this is a major step foreward. (voxels aren't a point cloud, Notch just assumed that's what they meant)
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:psyduck: |
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#6
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I want to see it do animation.
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#7
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Meh.
Graphics don't make the game. They never did, and they never will. A good game with fantastic graphics can lose the fantastic graphics and just have okay graphics, and it's still a good game because it still possesses the gameplay to make the game function and the storyline to draw the player in. If that same game lost the storyline and gameplay, and kept the fantastic graphics, it would be nothing more than a pretty picture.
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Modern technology owes ecology an apology. Trouble keeps me running faster Save the planet from disaster... Last edited by Raiden; 08-05-2011 at 01:37 AM. |
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#8
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It's good, certainly, even amazing (although I would doubt that it could retain that detail level when in an actual game), but some people are acting like it's going to completely change everything. It won't.
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#9
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Impressive. I bet this takes a massive amount of gpu memory, notice that there are no super-long sight lines? Also, it takes a lot more horsepower to simulate all those individual points inside an object than, say, a deformable skeleton. If this was realtime I'd like to know the specs of the computer running this.
Also, they're talking about importing movie models directly into games, and as cool as this may sound, movie datasets are *huge*. Games would have to come prepackaged in several hard disks, but hey, in the eighties Gates said 640k of RAM should be enough for anybody, now 3< GB is considered standard. ![]() Another interesting thought, the way this is done naturally lends itself to efficient parallel processing, most, if not all of the engine running this could be pushed over to the GPU, with the traditional CPU functioning as a glorified northbridge that happens to be able do floating point as well. Will the games of the future make hardware manufacturers push for the "APU" design? Isn't it time everyone moves away from the x86 architecture they've been tacking things onto since the eighties? |
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#10
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But as Notch stated, being wrong is awesome, that's how you learn. |
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#11
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#12
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Yeah, it's still kinda cool, I just hope that nobody loses sight of what a game is in pursuit of realistic graphics.
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Modern technology owes ecology an apology. Trouble keeps me running faster Save the planet from disaster... |
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#13
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Just wait till those dirt particles start flying through the air. Sure it looks pretty but its probably not going to be "moving" anytime soon. In all honesty I really don't see what is so impressive. That doesn't look that much greater then some game engines I have seen. Sure its a little less boxy but other than that I really don't see anything that special.
Focus on the story and characters. If you make those impressive I will stay for your graphics ****ery.
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Sweet is the lore which Nature brings; Our meddling intellect Mis-shapes the beauteous forms of things: We murder to dissect. Enough of Science and of Art; Close up those barren leaves; Come forth, and bring with you a heart That watches and receives. William Wordsworth
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